30 mai 2013

Anim Test and turn around


Little test on animation.. Not big deal and lots of mistakes OTZ


Simple turnaround of Frank. Texture's still in progress !

08 mai 2013

Occlusion and Rim Light tests




Some render tests with occlusion and rim light, composed into photoshop.

02 mai 2013

Rendering test




some steps by steps to get to the final test render ( final img). Used occlusion, color and rim light. Overlaid them in PS

15 avril 2013

Sculpt and Mirror - modelisation


Finished the modelisation of the sculptures of Frank with and without face and also the miror. Now I gotta make some normal maps on them >_>
I also did another storyboard and that's gonna be the final storyboard XD(I haven't altered the story though, just the dynamic of the shots and a new little character ;D )

13 avril 2013

Skinning test of the face

Skinning test XD gosh you don't know how much I HATE skinning. Rigging is okay, but omg skinning...
And don't mind the textures, that's just a 5 min base texture I did to see if my UV's were well unfold OTZ
Also, haven't done the blendshapes yet so... the mouth is kinda weird here ;w;
*flip all the tables*

30 mars 2013

FRANK - Texture and Lighting Test


A simple texture and lighting test to show you how I want my shadows to look like in the movie. Love these settings ! Also, rigging almost done, still gotta connect the brows to the face, make the rig of the hair ( still thinking of a good way to animate all that hair :/ ) and the rig of the ponytail and ribbon and collar and... omg, in fact, there's still a lot to rig but the main body is doneeeeeeee.
Gotta work the textures after the skinning part so I will let the textures as it is now ( and no textures on the hair and brows yet >_<" )

07 janvier 2013

Sketches - Recherche


Sorry for the crappy quality, my scanner is kind of dead OTZ